It's starting nice to have NPCs give you quests and it's also nice to have people maker walking around in your game.
Tell the player to go away if he already has starting maker the quest.Edited August 12, 2012 by Tsukihime).If you want to make other environments than a world map, change player tileset to Interior maker for a room, exterior for a town or dungeon for a dungeon Then place a floor starting that your character can stand on, grass or floorboards, etc.Name your switch starting "First Quest select it and click. Speaking of Playtest, maker go ahead and click that now that you have a test area set.
The actor pictures should be placed in the Pictures folder, using the following filename format 1 For example "Actor4-1" "Monster2-2 it kickass relies on the face pictures, which I think makes sense because if you don't have a face picture, what's kickass the point in having.
Also, take a look at the map properties window, try setting a background music and backdrops etc.
In this picture, I chose one from the Actor's position page in the graphics list.
The Quest Done switch is basically so that the player can't repeat the quest.
games In this case we want the instructions for the NPC pack to say: "if the player has a quest, send them away.Right click on "Text" beneath the "Else" and choose edit.Do you want the NPC to just stand there?If you want to check whether there are any players at the event's position, you can write any_players_here?Double-click next to the indented symbol beneath the Conditional.Boot up a new project, and you will be met by this: "Eric the default starting character, standing in the middle of an ocean.Pick any NPC you want.Create a switch called Quest Done and turn.Then copy it and paste it at the indented @ symbol beneath "Else".Will be used often!Else, give them a quest.".Try to use a different games background for the text and set it at a different position so the player knows it's not the NPC talking to them, but the game.
Let the player know that they rpg maker vx ace player starting position have completed the quest and received a potion.
Sound Test: This is an interface to test music and sound.